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ZQuest Tutorial Table of Contents

Chapter 1: Getting Started

  1. Opening ZQuest and Starting a New Quest File
  2. The Quest Header
  3. Quest Rules I and II
  4. Starting an Overworld
  5. Creating a Cave
  6. Drawing the Cave
  7. Setting the DMap
  8. Setting the Tile Warp
  9. Setting the Cave Exit Point
  10. Setting Link's Starting Point
  11. Testing Your Quest
  12. Suggested "Quest Rules"

Chapter 2: Expanding the Overworld

  1. Color Set Fixes
  2. What Was Under That Armos, Anyway?
  3. Creating a Maze Path
  4. Putting Enemies on the Screen
  5. Give a Hint to the Maze
  6. Creating a Shop
  7. What's Up With That Bad Tile?
  8. Create a Secret Money Cave
  9. Creating a Dungeon Entrance
  10. Enemies Entering from the Sides

Chapter 3: Creating a Dungeon

  1. Creating a New Map
  2. Placing the Dungeon Rooms
  3. Setting the DMap, Part 1
  4. Setting the DMap, Part 2
  5. Setting the Dungeon Entrance Tile Warp
  6. Inserting Doors
  7. Setting the Dungeon Exit Warp
  8. Putting Items in Rooms
  9. Creating a Secret Money Room
  10. Enemies Carrying Items
  11. Enabling Stone Statues to Fire
  12. Enabling Enemy Ringleaders
  13. Creating a Dark Room
  14. Pushing a Block to Open a Shutter
  15. Creating an Item Passageway
  16. Creating an Item Room
  17. Enabling the Stepladder
  18. Placing the Map
  19. Secret Room #2
  20. Creating a Passageway
  21. Screen 73
  22. Grumble, Grumble!
  23. Secret Room #4
  24. Putting Traps in Rooms
  25. The Dungeon Boss
  26. Boss Roars
  27. The Triforce Room
  28. Suggested "Quest Rules"

Chapter 4: More Overworld Concepts

  1. The Combo Editor
  2. Raft Paths
  3. The White Sword
  4. Creating a Fairy Pond
  5. Putting Items Under Armos Knights
  6. Pushing an Armos to Reveal a Staircase
  7. Creating a Potion Shop
  8. The Level 9 Entrance

Chapter 5: Level 9

  1. Placing the Dungeon Rooms
  2. Setting the DMap
  3. Setting the Entrance and Exit Warps
  4. Setting Up the Gatekeeper
  5. Ganon's Room
  6. Princess Zelda's Room
  7. Cheat Codes
  8. Where Do I Go From Here?

New Additions

  1. Making Your Quest Available to the Masses (Added January 20, 2001)
  2. Whistle Warps (Added January 20, 2001)
  3. Three-Stair Warps (Added January 21, 2001)
  4. Using BS-Zelda Graphics (Added March 2, 2001)
  5. Palette Cycling (Added March 3, 2001)
  6. Basic Tile Editing (Added May 29, 2001)
  7. Basic Palette Editing (Added May 29, 2001)
  8. Secret Combos (Added June 22, 2001)

User Contributions

  1. Comprehensive ZQuest Hotkey List (Added January 20, 2002, updated August 24, 2002)
  2. Custom "Take Any One You Want" Rooms (Added January 22, 2002)
  3. Treasure Chests (Added January 22, 2002)
  4. Boss Music (Added April 30, 2002)
  5. How To Never Finish A Custom Quest (Added April 30, 2002)

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